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  Topic: It is Immortal!
Geshtal

Replies: 17
Views: 41205

PostForum: Chatter   Posted: Tue Aug 25, 2009 2:52 am   Subject: It is Immortal!
Actually it was originally a single area and a silver dragon.

Shortly thereafter I added "the pit" and the dragon was upgraded to a small shrine and given his golden scales. icon_smile.gif

K R A V E N ! ! ...
  Topic: It is Immortal!
Geshtal

Replies: 17
Views: 41205

PostForum: Chatter   Posted: Tue Aug 18, 2009 2:49 am   Subject: It is Immortal!
Wow, I can't believe this thing is still in existence. Some of the best years of my life were spent creating Dyso...and it still lives on!

I might have to stop in some time when I'm feeling nostal ...
  Topic: Dyso Will Never Die!!!
Geshtal

Replies: 41
Views: 56011

PostForum: Official Announcements   Posted: Tue Sep 09, 2003 2:12 pm   Subject: Dyso Will Never Die!!!
*cough*
  Topic: Unofficial Dyso Portrait Pack released
Geshtal

Replies: 22
Views: 26952

PostForum: Official Announcements   Posted: Sun Mar 23, 2003 2:30 pm   Subject: Unofficial Dyso Portrait Pack released
heh...you want a hak pak? So far it's 230Mb...
  Topic: Web to in game messages ?!
Geshtal

Replies: 18
Views: 10609

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 23, 2003 2:26 pm   Subject: Web to in game messages ?!
Yes. I can create a system that will allow someone to send messages to someone in game...HOWEVER...messages cannot be sent from the game back out unless they are some generic message that is pre-gene ...
  Topic: When does this whole shabang begin?!!
Geshtal

Replies: 3
Views: 4245

PostForum: Dysotopia: The Rebirth   Posted: Wed Mar 19, 2003 4:17 pm   Subject: When does this whole shabang begin?!!
For the public...expect it after about 2 more expansion packs from Bioware.

It won't be done for a while.
  Topic: First Thoughts on 3.X
Geshtal

Replies: 56
Views: 14385

PostForum: Chatter - History   Posted: Mon Mar 17, 2003 7:26 pm   Subject: First Thoughts on 3.X
Jewlrey is so prominent and worthless you won't find anyplace to sell it. Gems, however, are worth more. Hang on to those and leave the junky cheap jewlrey behind!

Glad people are liking it. A l ...
  Topic: Revolt's . Armies. City control, in Rebirth
Geshtal

Replies: 78
Views: 36215

PostForum: Dysotopia: The Rebirth   Posted: Mon Mar 17, 2003 7:18 pm   Subject: Revolt's . Armies. City control, in Rebirth
Now...I just wasted 10 minutes of my time deleting posts that don't belong here. All because of some immature bs. If it happens again in my rebirth forum you'll simply be banned from posting here.
...
  Topic: Shadows of Undrentide
Geshtal

Replies: 15
Views: 8982

PostForum: Dysotopia: The Rebirth   Posted: Mon Mar 17, 2003 7:11 pm   Subject: Shadows of Undrentide
That would be appreciated by us as well as everyone that wants to see us implement the new features into Dysotopia...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 16, 2003 2:51 am   Subject: Removing Item Level Restrictions...
Oh, and welcome back! You were missed!
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 16, 2003 2:50 am   Subject: Removing Item Level Restrictions...
Read the topic again... icon_wink.gif
  Topic: IC jailing in rebirth
Geshtal

Replies: 18
Views: 10483

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 13, 2003 12:16 am   Subject: IC jailing in rebirth
This is why IC jailing was never allowed...there are too make ways to implement it and too many ways to exploit it. And an exploit in this system can RUIN gameplay for some players.

Face it, 90% o ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Wed Mar 12, 2003 1:02 pm   Subject: Removing Item Level Restrictions...
Problem I see if that only one copy of a weapon thing happens is what happen if that character leaves or stops playing....that weapon is gone. All it will take is one of two people who play too much ...
  Topic: IC jailing in rebirth
Geshtal

Replies: 18
Views: 10483

PostForum: Dysotopia: The Rebirth   Posted: Wed Mar 12, 2003 12:59 pm   Subject: IC jailing in rebirth
There was never IC jailing...the people in Eleriina were still OOC and were mini-moderators.

Anyhow, there will NEVER be OOC jailing...it's handled completely different in RB. IC jailing is possib ...
  Topic: First Thoughts:
Geshtal

Replies: 56
Views: 27116

PostForum: Dysotopia: The Rebirth   Posted: Mon Mar 10, 2003 1:02 pm   Subject: First Thoughts:
Yes...there will be ways to take over a church forcefully as well as civily.
  Topic: I hereby resign...
Geshtal

Replies: 16
Views: 24009

PostForum: Official Announcements   Posted: Sun Mar 09, 2003 2:25 pm   Subject: Re: ...
er... didnt u say that rebirth would be out after like 40 months? thats almost 4 years, can we play the current version for that long? unless bri is gonna update it but seriously if its never gonna be ...
  Topic: Hmm. And room for an ex-Lord of a city?
Geshtal

Replies: 21
Views: 11613

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 09, 2003 2:21 pm   Subject: Hmm. And room for an ex-Lord of a city?
Thanks Griff, and Shadow... icon_smile.gif See y'all online soon...

Now to catch up on 50 billion posts and such... icon_smile.gif LOTS of reading to do!

Bah, there are only 30409 + this one. icon_mrgreen.gif
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 09, 2003 2:18 pm   Subject: Removing Item Level Restrictions...
As far as your guys' conversation goes about the weapons hurting the user...that's not likely to happen unless the weapon has some form os spell quality attached. The thing I can see happening is tha ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sun Mar 09, 2003 2:08 pm   Subject: Removing Item Level Restrictions...
I just wanted to send you some stuff about high-level characters, in case you want to do something about it. General stuff about them, and what happens in DnD after characters reach lvl 20+. Let me kn ...
  Topic: Hmm. And room for an ex-Lord of a city?
Geshtal

Replies: 21
Views: 11613

PostForum: Dysotopia: The Rebirth   Posted: Sat Mar 08, 2003 4:56 pm   Subject: Hmm. And room for an ex-Lord of a city?
Ex Lord/Mayor Glith. It would be a pleasure to have you back. You HAVE been missed by a LOT of players and I know this personally.

We understand the circumstances of why you left (obviously) and ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sat Mar 08, 2003 4:54 pm   Subject: Removing Item Level Restrictions...
You mean things like paladins getting groups of NPC followers that they can equip with whatever they want to? Or thieves being able to create and set traps of awesome power and undetectability...and ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Sat Mar 08, 2003 5:15 am   Subject: Removing Item Level Restrictions...
The thing to remember is that there will be a set of checks and balances...this will be determined by the community of Dysotopia as a whole. If a majority of the players dislike someone enough then t ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Fri Mar 07, 2003 6:00 pm   Subject: Removing Item Level Restrictions...
You're right! icon_mrgreen.gif

Drud: It's gonna take a lot of work but those players tha cna prove to me they are of an epic level will be well rewarded...and yes, you'll spend time interacting with the ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Fri Mar 07, 2003 5:07 pm   Subject: Removing Item Level Restrictions...
Your character can only reach 20th level. Anything you gain in XP above and beyond that level will give you access to items that are unfathomable in power...but the chances of anything becomming this ...
  Topic: Time Frame...
Geshtal

Replies: 17
Views: 9991

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:37 pm   Subject: Time Frame...
Isn't everyone? And I think the odds are more like 1 in 6,278,739,926!

courtesy: http://blue.census.gov/cgi-bin/ipc/popclockw
  Topic: Suggestion for Time keeping
Geshtal

Replies: 27
Views: 14204

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:35 pm   Subject: Suggestion for Time keeping
Character death hasn't even gone gold yet so like I said, don't worry about it! I probably won't even bother since we won't even be around in 6 years when a character would be dying anyway!

We're ...
  Topic: Removing Item Level Restrictions...
Geshtal

Replies: 113
Views: 53111

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:19 pm   Subject: Removing Item Level Restrictions...
20x20 was the compromise. If it were up to me they'd all be 32x32...16x16 is the suggested max but a grid of 20x20 areas will allow me to take screenshots and piece together a real terain map of Dyso ...
  Topic: Suggestion for Time keeping
Geshtal

Replies: 27
Views: 14204

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:17 pm   Subject: Suggestion for Time keeping
If I recall, LIFE is unfair to non-elves. icon_wink.gif This game is representing realism...not every character IS equal...the bonuses you got from being human may pay off while you're younger...but you'll soo ...
  Topic: Development Progress (Read Only)
Geshtal

Replies: 6
Views: 5614

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:15 pm   Subject: Development Progress (Read Only)
Yesterday was a pretty good day.

Weather has been implemented! This means that there are now global weather effects from snow and blizzards to rain and storms that will sweep across the lands. Th ...
  Topic: Suggestion for Time keeping
Geshtal

Replies: 27
Views: 14204

PostForum: Dysotopia: The Rebirth   Posted: Thu Mar 06, 2003 2:07 pm   Subject: Suggestion for Time keeping
So you have a concept of time in game relating to time in real life....every 30 real-time days that pass, one year passes in Dysotopia. That means that if a human character starts at age 18 and lives ...
 
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