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  Topic: Helm Temple
M-K

Replies: 2
Views: 22093

PostForum: Har-Rhun Bugs   Posted: Sun Oct 26, 2003 8:53 am   Subject: Helm Temple
Not a bug we all know Helmites are peverts...you just caught them in one of there rituals i think
  Topic: Playing on Tuskan... anyone??
M-K

Replies: 19
Views: 36623

PostForum: Announcements   Posted: Fri Oct 24, 2003 4:25 am   Subject: Playing on Tuskan... anyone??
I suppose if two Minuses make a plus....................then 3 minuses make a **enjoyable enjoyable to play...**.Something akin too how a truly awful film can be so very bad that it becomes amusing... ...
  Topic: Playing on Tuskan... anyone??
M-K

Replies: 19
Views: 36623

PostForum: Announcements   Posted: Tue Oct 21, 2003 2:16 pm   Subject: Playing on Tuskan... anyone??
To be honest aint got time for two mods one only.if they were linked as was plan then go there.As is an either or choice .......and tuskan loses not due to any failure on its part but that theres onl ...
  Topic: Annual Barbercue and Bonfire Party to wekcome the New Year
M-K

Replies: 2
Views: 21978

PostForum: In-Character   Posted: Tue Oct 21, 2003 2:13 pm   Subject: Annual Barbercue and Bonfire Party to wekcome the New Year
The organizers are proud to announce that the annual Barbecue and Bonfire............WILL BE HELD at

Wilwarin-Men' - Place of the Butterflies !!!!!!!!!!! ...
  Topic: Question Is it Meant to be this waY????
M-K

Replies: 7
Views: 4429

PostForum: Har-Rhun Bugs   Posted: Mon Oct 13, 2003 1:05 pm   Subject: Question Is it Meant to be this waY????
Bump is one thing BUT Buy Food 10 gp Sell for 25 gp ..and the pearls got well over 12k for Not always but happened
  Topic: ITEMS
M-K

Replies: 13
Views: 6717

PostForum: Suggestions   Posted: Sun Oct 12, 2003 9:01 am   Subject: ITEMS
To be honest not sure of the exact balance.Ive played on some mods were no perm haste.But two points the map configuration and size enabled movement to be not overly long..this aint the case going fro ...
  Topic: ITEMS
M-K

Replies: 13
Views: 6717

PostForum: Suggestions   Posted: Sat Oct 11, 2003 11:35 pm   Subject: ITEMS
I checked how long the spell on the bootsd lasts 30 secs not even long enough for a decent melle sitiuation.enuf maybe to get off ONE large scale map ....if few beasties and fewer tree
  Topic: ITEMS
M-K

Replies: 13
Views: 6717

PostForum: Suggestions   Posted: Sat Oct 11, 2003 11:27 pm   Subject: ITEMS
Want to take away the immunities no problem.Would question the Boots or more request a little revision.You have some large maps with large area to get around 1 haste a day that lasts a relatively sho ...
  Topic: Rogues den in Wyna
M-K

Replies: 1
Views: 2458

PostForum: Har-Rhun Bugs   Posted: Thu Oct 09, 2003 5:51 am   Subject: Rogues den in Wyna
Obvoiusly you aint got the required skills for the job **its a warning **well maybe not but I have no problem getting in and out without equipment.
  Topic: Question Is it Meant to be this waY????
M-K

Replies: 7
Views: 4429

PostForum: Har-Rhun Bugs   Posted: Thu Oct 09, 2003 5:48 am   Subject: Question Is it Meant to be this waY????
yes its fine again but for an hour or so was local server
  Topic: Question Is it Meant to be this waY????
M-K

Replies: 7
Views: 4429

PostForum: Har-Rhun Bugs   Posted: Wed Oct 08, 2003 11:04 pm   Subject: Question Is it Meant to be this waY????
tried to log on today .........display Local Server Chatrachters only..
Can log on with Local server Chara ..The Vault one I was playing gone..
Id prefer to have vault chara back dont really want ...
  Topic: Hak Packs...
M-K

Replies: 16
Views: 8011

PostForum: Chatter   Posted: Sun Oct 05, 2003 11:52 pm   Subject: Hak Packs...
I didnt vote to oppopse a Hak Pak per se **voted didnt care**BUT the questions are misleading *we have Generic Hak Pak **Not detail of what why and what will offer.You are claiming support for a rathe ...
  Topic: Hak Packs...
M-K

Replies: 16
Views: 8011

PostForum: Chatter   Posted: Wed Oct 01, 2003 11:42 pm   Subject: Hak Packs...
Downloading is no problem I have a rather fast connection that deals with even large D/lds quite quickly.The question is do I want to and thats not a question of size but content.That is what youre po ...
  Topic: Professions in Cobar?
M-K

Replies: 15
Views: 7308

PostForum: Idea Mill   Posted: Sun Sep 28, 2003 9:28 am   Subject: Professions in Cobar?
Dexterity (3E)


Related Tables

Ability Modifiers and Bonus Spells
Your character's reflexes, balance, and agility are measured by his dexterity score. It is a major factor in determining ...
  Topic: Professions in Cobar?
M-K

Replies: 15
Views: 7308

PostForum: Idea Mill   Posted: Sun Sep 28, 2003 12:07 am   Subject: Professions in Cobar?
err Teacher based on Class...recepiant must be at least 5 levels lower ...teacher gets money....pupil receives XP or one feat or something not too excessive
  Topic: Professions in Cobar?
M-K

Replies: 15
Views: 7308

PostForum: Idea Mill   Posted: Fri Sep 26, 2003 12:08 pm   Subject: Professions in Cobar?
Growing trees **gulps**thought esacaped from that devious torture.
  Topic: Assassin Job board
M-K

Replies: 6
Views: 5553

PostForum: Idea Mill   Posted: Thu Sep 25, 2003 12:04 pm   Subject: Assassin Job board
Mmm That be Murder for hire not assassin.Assassin were a group historically within the early Sultanate with there own agenda.Which they followed with initiates and Refiks and Daiis till they fell foul ...
  Topic: Healer's Kits and Scrolls
M-K

Replies: 17
Views: 7231

PostForum: Idea Mill   Posted: Tue Sep 23, 2003 12:14 pm   Subject: Healer's Kits and Scrolls
one word FUN....
We have a game... games are meant to be enjoyed whatever you decide suggest must be measured against that even realism.Will it add something of value that will add to overall enjo ...
  Topic: War: The Aftermath (War part 2)
M-K

Replies: 22
Views: 9949

PostForum: Off Topic   Posted: Sat Sep 20, 2003 1:45 am   Subject: War: The Aftermath (War part 2)
Even if all that is true ....The US acts in National Intrest one would believe.
So if the attck on Iraq was the result of manufactured excuses my question is not an appropiation of blame.But what w ...
  Topic: War: The Aftermath (War part 2)
M-K

Replies: 22
Views: 9949

PostForum: Off Topic   Posted: Fri Sep 19, 2003 8:48 am   Subject: War: The Aftermath (War part 2)
After a good period of time and possibly apt after Bushes admission today that there was NO evidence that Saddam had links to terrorism...Can those Gung Ho supporters of the War ***see War thread**who ...
  Topic: Re Logging penalties
M-K

Replies: 15
Views: 6270

PostForum: Idea Mill   Posted: Sat Sep 13, 2003 1:48 am   Subject: Re Logging penalties
Penalties are ok ....they not worry me .All I wondered was if possible to put a time stamp on logg so if came back over 60 mins the game would recognize and do nothing.If aint possible the present sys ...
  Topic: Re Logging penalties
M-K

Replies: 15
Views: 6270

PostForum: Idea Mill   Posted: Fri Sep 12, 2003 9:53 am   Subject: Re Logging penalties
the idea is good.I just wonder if can be tweaked a bit.i returned after leaving for over an hour for lunch today.Woosh frozen and hurt a bit had to dig around for money for potions as also said could ...
  Topic: Getting as many as possible together on Har-Rhun...
M-K

Replies: 15
Views: 6054

PostForum: State of the World   Posted: Thu Sep 11, 2003 5:14 am   Subject: Getting as many as possible together on Har-Rhun...
We came we saw we conquered ..Vidi Vici Vicum or something like that....Is good well done to designers intresting ideas.
  Topic: Survey: What do you want from a module?
M-K

Replies: 21
Views: 37457

PostForum: Idea Mill   Posted: Mon Sep 01, 2003 12:11 pm   Subject: Survey: What do you want from a module?
1) A -**simply cos often time I play servers few players or empty.Even in Dyso halcyon days when i played 5 was a lot
2) none of them start scratch with gold..Ive always found strange while gold is ...
  Topic: I'm hanging out on the social servers. Where's everyone else
M-K

Replies: 7
Views: 4796

PostForum: Chatter   Posted: Thu Aug 28, 2003 1:17 am   Subject: I'm hanging out on the social servers. Where's everyone else
me tried a few ..Arkania but all the buy(with real money is that even allowed ???) your custum outfits(buy your uberness) turn off though is easy ......that as well to easy little risk equates to bore ...
  Topic: A travelling Dwarf
M-K

Replies: 4
Views: 3172

PostForum: In-Character   Posted: Mon Aug 25, 2003 12:04 pm   Subject: A travelling Dwarf
(( falkhor should post more often ..he has good lines.
  Topic: Har-Rhun status
M-K

Replies: 27
Views: 9812

PostForum: State of the World   Posted: Thu Aug 21, 2003 1:14 pm   Subject: Har-Rhun status
If you used any camera Hack cant update
well can but first use hack again and choose reset to bio defaults then auto patcher fine
Also brandons Camera hack works it seems on no problem
  Topic: Are we truly 'dead?'
M-K

Replies: 17
Views: 29771

PostForum: High Knights of the Lost Guard (Private)   Posted: Thu Aug 14, 2003 11:55 pm   Subject: Are we truly 'dead?'
AND Arkania a server with dear Marine everywhere err that dont sound so good to have the Role Play Kindergarten Police in action again.Also Grusk I D/L there hak put it into the Hak file but everytime ...
  Topic: Are we truly 'dead?'
M-K

Replies: 17
Views: 29771

PostForum: High Knights of the Lost Guard (Private)   Posted: Wed Aug 13, 2003 10:03 pm   Subject: Are we truly 'dead?'
well I recreating the gaurd in yet another realm.
  Topic: Update Tuskan 1.23
M-K

Replies: 9
Views: 4606

PostForum: State of the World   Posted: Tue Aug 12, 2003 12:32 am   Subject: Update Tuskan 1.23
Found same nice start position very pretty outside.Start level was 1 not 5 though.
 
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