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The unity guards

 
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Dark / Omen
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PostPosted: Fri Mar 28, 2003 5:35 pm    Post subject: The unity guards Reply with quote

Omen went to make complaint Omen was in town being mr nice omen and some soul seeker thing started chasing Omen and Unity guards no help where is the protection in this town omen dont really need protected Omen bash but if little person meets monster and run to guard that guard need to help or get out of town
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Kindo
PostFri 03/28/03 5:36pm
Yes, I have also noticed that the guards are a bit "stiff" sometimes.

/Roido
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Snares
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PostPosted: Fri Mar 28, 2003 7:52 pm    Post subject: Reply with quote

Well besides that, I think there ought to be notes or messages distributed to the first-time visitors of Dysotopia (like the free maps provided on board the ships) warning them of the "no-weapons" law in Eleriina. I've seen many newcomers unaware of this practice and many falling prey to the blades of the strange, emotionless sentinent beings known only as the Perfect Unity... There have been several skulls in the market place lately and rather unnerving.
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gaea106
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PostPosted: Fri Mar 28, 2003 7:58 pm    Post subject: Good Idea Reply with quote

I think that the posting of Eleriina law in town would be great.

Even better, the Unities should talk and be scripted with the rules. So instead of them not talking at all they could tell you all the rules for town. ie, no balors, no weapons, etc.
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AliZee'
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PostPosted: Fri Mar 28, 2003 8:11 pm    Post subject: Reply with quote

i mean..tha guards arent very talkative...but when you have a weapon out they do warn you 3 times to not have it out....which i think is pretty explanatory
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