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Persistant bulletin boards?

 
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Sep
PostMon 09/15/03 8:18pm
Are we going to be seeing these in-game?  Reply with quote
 
Griff Inn
PostMon 09/15/03 9:22pm
Most likely, but I wouldn't fancy scripting it all.  Reply with quote
 
Darkshadow666
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PostPosted: Tue Sep 16, 2003 12:49 am    Post subject: Reply with quote

A good BB script that I believe Dyso used was 69_Jeremy_69. Here's a little intro on it.


** Created for the PW AnchorDeep. This is all very straight forward, drop a Message Board found in Custom => Penants and Signs in the Placeable Pallette, in any area you want your players to have access to getting and sending messages. Once the boards are in the code handles the rest. There are a few Options you can edit in the file MB_INC. If you edit this file though you will have to do a full recompile of the scripts. Features this message board has: ** All found in the file MB_INC under Constants ** - Persistent messages - Flood Control to stop Spammers - You can Enable/Disable the showing of names - Players can delete there own messages - There is a language filter to catch 'BAD WORDS' - DM's can delete any post, board or the whole database from in game.



http://cgi.nwvault.ign.com/dtracker.cgi?file=SCRIPTS_1061622869288&url=http://vnfiles.ign.com/nwn/scripts/69Jeremy691061622869288ADMessageBoardv1%2E21b%2Ezip
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Marquis Drayfox
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PostPosted: Tue Sep 16, 2003 1:24 am    Post subject: Reply with quote

I never read those anyway. That's what we have the forums for anyway. Otherwise its a bunch of usually useless stuff. I say that if we have a bulletin board, it should be ONLY for DM events and other such things. But even then... that's what we have the forums for...... icon_biggrinno.gif
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Darkshadow666
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PostPosted: Tue Sep 16, 2003 3:06 am    Post subject: Reply with quote

BB's are good for certain situations I think. I think having an extremely hard quest like getting to Gloth and then having a board to post your name on would be cool for future players to come and see who else "made it there".
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