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Killing NPCs

 
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PaulJonas
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PostPosted: Wed Mar 19, 2003 11:50 am    Post subject: Killing NPCs Reply with quote

If an evil character kills an NPC in seclusion, with no witnesses, will the entire NPC universe turn against them? Just a question I'd rather not have to answer through trial and error.
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Marine436
PostWed 03/19/03 2:35pm
if you can find any Killable Npc's

maybe, i dont think their fraction system is perfect yet....
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Maelstrom696969
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PostPosted: Wed Mar 19, 2003 8:56 pm    Post subject: Reply with quote

Why, they didn't do all their Math homework?

icon_lol.gif

Oh, I kill me!

Seriously, though, yeah the only NPC's you can kill (as far as I know) are the Elf Mages in the Lost Woods. And with Dyso 2.x, yes, that would turn just about all the NPC's against you until a server reboot. But hey! Those happen every 10 minutes! (sorry Bri, Gorb - couldn't resist - I know it's not your fault - just kiddin' 'round icon_wink.gif )
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Malakalam
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PostPosted: Wed Mar 19, 2003 9:45 pm    Post subject: Reply with quote

hmm.. thats odd, I used to kill them all the time without noticing any other consequences beyond them starting to defend themselves.

I think you can kill (or at least try to kill) the gnome patrols on the eastern island.
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Maelstrom696969
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PostPosted: Wed Mar 19, 2003 10:23 pm    Post subject: Reply with quote

In 2.x if you attacked (or maybe you hat to actually kill???) an Elf Mage, many if not all of the NPC's would turn Hostile towards you, although they wouldn't attack you. You just wouldn't be able to transact with them.
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Malakalam
PostThu 03/20/03 1:49am
hmm.. I didn't talk to NPCs very often, very boring people they are.  Reply with quote
 
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