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Har-rhun v1.46a

 
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Glith
The Wanderer


Joined: 08 Mar 2003
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PostPosted: Fri Oct 03, 2003 12:42 pm    Post subject: Har-rhun v1.46a Reply with quote

Has been loaded on the server...

* Work on some temples
* Adjusted the Ship Captains to help with NPC Attack Issues
* Other misc. updates

Enjoy!
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Glithander Ej'lahona
The Wanderer from the Shadows.

Mood of the Moment:
"I Feed the Pidgeons - I Sometimes Feed the Sparrows too. It gives me a sense of enormous well-being."
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Conrad Hollows
Har-Rhun Project Leader


Joined: 07 Sep 2002
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PostPosted: Mon Oct 06, 2003 2:48 am    Post subject: Reply with quote

1.47 will be going up shortly ... a couple new areas from the Central Foothills have been added, also finished up the generic options for the 4 existing temples in Tholtir-Tal. (generic options being healing, blessings, info and merchant shop).

For those who didn't/don't know how the temple shops work ... they are based on alignment and/or checks on who you have in your deity field when you created your character. Each temple sells various items, some of which you won't find elsewhere (or usually won't anyhow).

The requirements for the temples are as such ... i.e. you need the following to access their shop.

Helm - Lawful and Helm
Lathander - Good and Lathander
Tempus - Any align and Tempus
Bane - Evil and Bane

Also keep in mind that the Helmites won't talk to chaotics ... the Lathanderians won't talk to evil, Banites won't talk to good, but Tempurans will talk to all. I will also be adding 3-4 more temples in the Tholtir-Tal temple district ... most likely Kossuth, Shar, Ilmater, and probably either Azuth or Mystra, or perhaps Oghma. Other temples will be around, but they will not be as "centrally" located. Each of these temples will eventually have 1-2 quests to assign out to adventurers.
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Griff Inn
Ice Lolly


Joined: 10 Sep 2002
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PostPosted: Sat Oct 11, 2003 9:15 pm    Post subject: Reply with quote

1.48 has been uploaded. The main change being a few of the standard items will be replaced for our custom ones. Here is a list of the items changed:

Golden Circlet
Thieves Hood
Broewende Family Armor
Greater Archer's/Brawler's/Swordsman's Belts
Boots of Speed
Dragon Slippers
Amulets of Acid/Cold/Electrical/Fire Resistance

Basically, if you have one of these items in its standard form, they will be replaced on login with our new versions. The newer versions generally have immunities removed or resistances lowered. For example, the golden circlet has lost the mind spell immunity, and has been replaced with a +5 will save.

This ultimately means that you will have to think more about balancing your character. People who believe they can have 8 wisdom and a pitiful will save, but counter this with mind spell immunity from a golden circlet will have to think again. Of course, you can still get this immunity via potions and spells, but you wont be able to permanently have it.
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